Producer
I take early ideas and turn them into real artifacts: prototypes, demos, and production products with customers.
Personal Site
Building experimental technology at the intersection of spatial computing, computer vision, and AI.
I build and ship technical projects across AI, computer vision, XR, and the web. My work sits at the intersection of engineering, product, and experimentation, turning early ideas into working systems.
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What I Do
I take early ideas and turn them into real artifacts: prototypes, demos, and production products with customers.
I build experimental systems across AI, computer vision, 3D, XR, and modern web technologies.
I launch and explore new product ideas, often starting with fast prototypes and iterative experiments.
I write about technology, the future, and occasionally short science fiction.
Selected Work
A lightweight AI tool that summarizes long text and articles into concise insights using local LLMs.
A system for analyzing dashcam and drone footage using computer vision to detect assets and patterns.
A VR multiplayer SDK providing runtime networking, a database layer, APIs, and a Unity framework for building shared virtual worlds.
Immersive experiences designed for physical locations using VR and spatial interaction.
Various early-stage tools, prototypes, and experimental applications exploring new product ideas.
Writing
I write about technology, building products, and the future.
Current Focus
Right now I'm focused on building and exploring:
Contact
Available for collaboration, consulting, and experimental product work.